Chapter 1
by fnovelpia
The world of this game has a 99.9% chance of destruction.
There is only one happy ending that exists.
However, not a single user has seen that happy ending.
And,…I have fallen into such a game as an extra.
The morning at the Celtrine household was unusually bright that day.
From the gatekeeper at the main entrance to the maids in the kitchen, every employee of the Celtrine household had an undeniable brightness on their faces.
While everyone has their own story for happiness, this time, the reason for their joy was the same.
Max Celtrine.
It was because that human scum, called the good for nothing of the Count Celtrine’s family, was returning to the academy.
“Ah… finally, this day has come.”
A maid’s voice was filled with emotion.
“Exactly. I really felt suffocated all this time, hardly able to breathe…”
Another maid sobbed.
“Hey, keep your wits about you and don’t act rashly until the very end!”
The housekeeper scolded.
But even the housekeeper’s face couldn’t completely hide the joy.
This series of conversations and reactions.
It was enough to know.
What kind of treatment Max Celtrine, the human, received in the family.
I looked in the mirror.
There was the face of a man I had only seen in the game.
Fairly neat facial features.
But the eyes were thin and sharp, making the whole impression seem irritable.
An impression that made one reluctant to approach.
As I sighed in disbelief, the man in the mirror also sighed.
Of course.
Because the man in the mirror was me.
But it’s also true that it was a face I had seen in the game.
Because I never had such a face to begin with.
Yes.
It seems I have possessed someone.
No, I have possessed someone.
At times like this, I have no choice but to calmly acknowledge it.
That I have possessed a character in the game world.
“Damn it.”
A curse slipped out naturally.
I stopped looking at the unfamiliar irritable face in the mirror and threw myself onto a leather sofa that looked very plush at first glance.
First and foremost, I needed to think calmly about the situation I was in.
Firstly,
I know this game world.
Of course.
Because I’ve played it hundreds, no, thousands of times.
“There is no happy ending for that hero.”
That was the identity of this game.
“I screwed up again today.”
I muttered, looking at the now familiar corpse of the protagonist.
As if by habit, my mind was already analyzing this failure.
“The power was sufficient.”
Yes, the power was sufficient.
And in an ordinary roleplaying game, sufficient power would account for 70% of success.
But not this game.
“The strategy was also flawless.”
A bold strategy to lure the protagonist as bait and then ambush the enemy with troops hidden on both sides.
It was a risky strategy, but if the lure worked properly, it would almost certainly annihilate the enemy.
And the lure was clearly successful.
However.
“The left side was weak.”
As if they were reluctant to attack the enemy with all their might.
That’s why the pressure weakened, and eventually, the enemy’s blade fell upon the protagonist.
That was the cause of the failure.
“The commander on the left was Regina.”
One of the protagonist’s companions and one of the best knights.
That’s why I trusted her with such an important mission.
But that very trusted axe struck me hard in the back of the head.
It meant a failure in human relationships.
It may have seemed like a harmonious relationship with the protagonist on the surface, but inside, it was a rotten relationship that was twisted to the core.
Or maybe, she had a secret honeymoon with the enemy leader that surpassed the friendship with the protagonist.
“It’s ridiculous.”
This was the difficulty of this game.
Human relationships exist.
But unlike other games, there is no friendly system to indicate affinity.
So, one can only guess the relationship based on superficial conversations and reactions.
That’s why players of this game have been backstabbed countless times.
“Where on earth…”
I frowned and went back through the games I had played to find out why the protagonist and Regina had fallen out.
But I soon gave up.
It was hard to find, and even if I did find it, it would take a long time.
It was already well past dawn.
I had to get some sleep for tomorrow.
I turned off the game and finally turned on the internet.
“The Game Board Of The Game That Cannot Be Cleared”
It was a bulletin board of a game community site that I visited at least once a day.
The game that cannot be cleared, of course, was’There is no happy ending for that hero.’
It had long been famous in this field as a roleplaying game with the worst difficulty level that could not be cleared.
The successive failures of popular game broadcast BJs also contributed to its fame.
“I just started, but the protagonist is super strong, why is this game difficult?”
You’re talented, so it’s easy at first
You’re not talented. You’re precocious, so your potential explodes in adolescence and you don’t grow anymore
You’ll be out in no time if you go to Chapter 2
“Should I raise the protagonist as a water mage or a damage dealer?”
Anyway, it’s a piece of cake, so raise it however you want
The protagonist is an idiot
Seriously, no matter how you raise him, he’s a hopeless guy. I raised him as a healer and just stayed in the backline
“Hey, is the protagonist’s childhood friend a psycho? She just stabbed me to death.”
You two timing idiot
She’s really nice, but the only way to piss her off is to accept her confession and then two time
You have to take good care of that in this game
“Ah, I chose to wait for my comrades at the branch, but not a single comrade came. I kept fighting alone and died. I’m so angry.”
You’re being ostracised
It means there’s no value in saving you
You’ve completely failed in human relationships
A bulletin board plastered with various trial and error posts, fitting for a game with the worst difficulty.
“It’s a good time. It’s the best time.”
I looked at the posts on the bulletin board and laughed like a seasoned laborer looking at a newcomer.
I had already experienced these trials and errors by early evening.
So, I can confidently say that those are not even part of the problem.
The real problem is that there is no answer.
People who don’t know might say that every game has a strategy, but what is this nonsense?
Though hardcore players like me, who have played this game to the extreme, know.
There is no such thing as a model answer for this game.
If things seem to be going terribly, it’s natural to fail, and even if things seem to be going well, it’s a game that will fail.
The latter case was especially more troublesome.
Because you can’t tell where you went wrong.
In conclusion, this game is just a game that fails no matter what you do.
That’s why not a single human being has cleared this game so far.
Since no one has cleared it, there is naturally no such thing as a strategy.
Especially since the only developers who know the answer have gone into hiding as if they were dead.
However.
“It’s not that there isn’t one.”
There is no perfect strategy, but there is something that a very few users who have crossed the wall of lamentation, the demonic Chapter 10, emphasize in common.
The growth of the protagonist and human relationships
Only by capturing those two can one pass through the wall of despair, Chapter 10.
Yes.
Those two are the core of this game.
I can assert that.
As one of the few players in the world who has repeatedly broken through Chapter 10, I had every right to say so.
“Should I post just one tip?”
It was when I thought of posting a short tip for the poor beginners.
A new post appeared on the board.
[Anyone who beats this game is a god.]
Right
Never gonna beat it
It’s easier if you give up
Comments were being posted in real time.
I added one underneath.
I will beat it
Honestly, I had no such confidence.
But I was proud to have the qualifications to clear this insane game.
I invested as much time as anyone, studied like crazy, and played from the beginning countless times.
“Well… if I fail hundreds more times, I’ll see the way.”
That’s what I was thinking when I suddenly lost consciousness.
“…And this is what happened.”
I ended my brief reminiscence.
When I came to my senses, I was possessed by this human named Max Celtrine.
The situation was simple.
And that simplicity was the problem.
The only consolation was that I knew this game world very well.
But that wasn’t much of a consolation.
After all, I’ve never cleared this game, so I don’t know the end.
“I’m going crazy.”
I muttered as if I was going to lose my mind.
It would have been better if I had possessed the protagonist.
The game revolves around the protagonist, and naturally, I’ve only played centered around the protagonist.
Even in the worst case scenario, the main character might have been okay.
But this person.
“…Extra.”
That word was just right.
A senior at the same academy as the protagonist.
The lowest of skills and grades.
And yet, with such a nasty personality, he was an object of avoidance by everyone.
Not stopping there, he was a person who seemed to embody the worst human traits, indulging in women and wealth.
The only things worth mentioning were his noble family background and a somewhat handsome face.
“Oh, there’s one more thing.”
I corrected myself.
Thinking about it, this person’s fiancée was Regina Erenbert, who becomes one of the greatest knights in the world.
Well, even so, he quickly gets dumped because of his scoundrellike behavior.
One ironic thing was that Regina was the character who betrayed the protagonist in my last playthrough.
“Well, that’s not important.”
I continued my thoughts.
Max Celtrine.
This passing extra A, this person, only gets properly entangled with the protagonist once.
It was during the academy’s founding anniversary festival, where he drunkenly harassed the protagonist’s childhood friend with his cronies and got a beating from the protagonist.
By the way, alcohol is allowed at the academy’s festival because the academy in the game is equivalent to a college course in reality.
Anyway, he was used as a tool for a minor event and was ruthlessly dismissed.
Ah, to be precise, it wasn’t a complete exit.
This person’s true exit was during the Red Moon Tragedy that followed.
The scene where he was one of the first to be gruesomely killed by the undead summoned by the mad necromancer, the cause of the tragedy, was this person’s end.
No matter how the protagonist resolved the tragedy, it couldn’t be prevented.
Since he was just an extra, the developers probably didn’t care much.
“Hm? That means…”
Realizing something, my face hardened.
It had to be.
Because I.
Am going to die.
When that time comes,
“Damn it.”
A curse burst out.
I jumped up from the sofa.
And then I wandered around the room, lost in thought.
After quite some time, I stopped.
The conclusion I reached was.
“I have to survive first.”
The most important thing is my life.
I have to find a way to survive the Red Moon Tragedy.
And the next most important thing is.
“The protagonist.”
Yes, the protagonist.
If the protagonist fails, this world fails.
I have to make sure the protagonist can save the world.
Of course, it was a mission close to impossible.
…Once again, I’ve never cleared this game.
But.
“…Well, what can I do?” I have to beat it no matter what.
Otherwise, it’s the end of my life, there’s no choice.
I asserted in the past. That I have the qualifications to clear this game.
Ironically, I have no choice but to prove it with my life.
In this world within the game.
0 Comments