Chapter Index





    Of course, the May Clan wasn’t just sitting back and taking a pathetic beating.

    After all, who would remain idle when their hard-earned strongholds, bases, and fleets were about to be wiped out?

    Following this resolve, the May Clan was showing resistance against Icarus’s massive invasion force, devising their own countermeasures.

    The problem was that despite the May Clan equipping themselves with the maximum defense they could muster…

    Why did it still result in them being crushed under Icarus’s attack?

    After Icarus’s large-scale invasion began, users who went ahead to observe the situation through cloaked ships analyzed the circumstances and began exposing their findings to other users by posting on the gallery.

    Setting aside the miscellaneous details and getting to the point, there were several reasons the users had analyzed…

    —————————————–

    Title: Real-time May Clan vs Icarus Force Analysis.txt

    Author: RaouFanFanya

    Content: [Image of a toad sighing deeply]

    First, ignoring everything else

    Icarus committed way too many forces compared to the May Clan’s strength

    As everyone knows, May Clan is a mid-sized clan with just over 2,000 users, and even counting all their subordinate clans, they don’t reach 2,500 members

    Of course, due to large-scale battles like the Xenovia North-South War and the Grand Cross event

    Their clan members’ fleets are relatively well-optimized for large-scale combat

    The problem is, as mentioned above, their maximum population is only 2,500

    And the combat power that can be drawn from those 2,500 people, calculated by user average

    Roughly 800-850 points per person, and adding faction dispatches and their own mercenary corps, it comes to about 3 million? Maybe 3.2 million?

    This might seem like a lot, but with the meta having changed since Grand Cross

    Most users focus on Dreadnoughts, avoiding mid-sized ships and filling in with small ships

    Of course, as already discussed, May Clan has somewhat specialized users so they don’t just spam Dreadnoughts

    But given users’ preference for large ships, each person has at most 20-30 ships, which is the problem

    While mercenary corps can be recruited however, faction dispatches tend to mimic user fleets

    So adding everything up?

    It’s an established fact that the total number of “ships” May Clan could mobilize didn’t even reach 500,000

    But Icarus mobilized 1.5 million?

    Sure, Icarus is clearly behind in the number of large ships, but the problem is when the maneuverable numbers differ by 3 times

    May Clan ended up getting beaten down simply due to being overwhelmed by sheer numbers

    Comments

    -[This is really long but hard to read]

    -[So there’s no beating overwhelming numbers, right?]

    -[Hmm]

    -[What’s the problem with hundreds of Dreadnoughts gathering to beat them up?]

    -˪[The story changes when tens of thousands of small ships charge at those hundreds of Dreadnoughts](Author)

    -˪[And what’s more, we’re talking about tens of thousands of small ships, but there are actually battleship-class and larger vessels mixed in, making it even more devastating]

    -˪[Sigh, this is bullshit]

    —————————————–

    First and foremost, the issue most users pointed out was not what follows but the “quantity” problem between the two sides.

    But besides the quantity issue, users saw several significant problems that made it impossible for May Clan to counter.

    —————————————–

    Title: May Clan Got Crushed Because Their Strategy Was Flawed Too

    Author: Mercasus

    Content: [Image of Icarus’s attack routes advancing toward May Clan’s defense lines and strongholds, divided into 3 paths.jpg]

    Looking at this, you can see what May Clan’s basic approach was

    First, user forces would engage and break Icarus’s vanguard

    Second, they would hold out using the stronghold’s defensive forces and defense fleets

    Third, while the main strongholds’ defense fleets held out, they would mobilize the clan’s remaining reserve fleets and stronghold mercenaries to strike the rear

    So the plan seemed to be that the first defense line of user-mobilized fleets would whittle down the main force with mobile bombardment, then retreat to the second defense line to join forces with the stronghold defense fleets

    The problem is that Icarus mobilized way too many ships

    While they were engaging the first defense line fleets, other fleets rushed in through different routes lol

    So instead of organically retreating while wearing down the enemy as planned, they ended up being picked off one by one

    Comments

    -[Oh my]

    -[Why? If things go south, couldn’t they just retreat quickly to the stronghold?]

    -˪[Both the retreating fleets and their destination strongholds were hit simultaneously](Author)

    -[LMAO this is ridiculous]

    -[What were the stronghold defense fleets doing?]

    -˪[Most of May Clan’s strongholds aren’t even level 5, so at best, all the stronghold fleets combined would max out at 50,000-60,000 ships]

    -˪[Icarus deployed over 700,000 ships against the strongholds this time]

    -˪[Wasn’t it 300,000?]

    -˪[That only includes ships directly attacking strongholds; another 400,000 flanked around, wiped out other strongholds, and then joined up]

    —————————————–

    Whether May Clan assumed Icarus would concentrate forces at a single point and positioned fleets to whittle down such a massive approaching force…

    In reality, Icarus’s mercenary corps used their overwhelming numbers to completely crush May Clan’s strategy before it could even be implemented.

    —————————————–

    Title: So What’s the Result, You Nerds

    Author: Anonymous

    Content: [Image of a toad threatening with a knife]

    Tell me the results quickly

    I’ll torment you if you don’t

    Comments

    -[While the user fleets were engaged with the main force of 800,000 ships + Icarus’s main force]

    -˪[The remaining 700,000 mercenary corps ships wiped out the strongholds and bases, achieving elimination]

    -[May Clan completely collapsed, all strongholds and bases were wiped out]

    -[Icarus took the strongholds but terminated the mercenary contracts, saying they couldn’t manage them and told surrounding clans to handle it before disappearing]

    -˪[What? So all the nearby clans just got free strongholds?](Author)

    -˪[Yep]

    -˪[Whoever placed the request, the surrounding clans are the ones benefiting]

    —————————————–

    In this way, the surrounding clans suddenly gobbled up the former May Clan territory.

    And in the process, some clans apparently got into minor conflicts as they fought to claim more territory.

    ==========

    And while the clans fought among themselves, I paid no attention to any of it.

    —————————————–

    <Icarus-ThinkingBell Chat Room>

    -[You can actually handle this](Icarus)

    -[Well, when all our strongholds of every level number in the thousands, imagine how many resources we get weekly]

    -[Of course, most are pathetic strongholds not even at level 5]

    -[Even considering that, the 100 million resources we invested in you this time is something we can provide anytime lol](ThinkingBell)

    -[Anyway, it was a good contract. Will you send the resources right away?](Icarus)

    -[No, we’ll send them in divided portions through other users]

    -[Because it would be a bit… problematic if it became known that we were behind crushing the May Clan](ThinkingBell)

    -[Ah, OK, understood]

    —————————————–

    After leisurely receiving payment for crushing the May Clan…

    I decided to return to Sweet My Home, terminate the mercenary contracts, and enjoy some pleasant time.


    0 Comments

    Heads up! Your comment will be invisible to other guests and subscribers (except for replies), including you after a grace period.
    Note
    // Script to navigate with arrow keys