Ch.3939. The Industrial City of Vulcanus (6)
by fnovelpia
“Phew, is it finally over…?”
After the ‘tragedy’ that occurred in the industrial city ended, around the time I could feel the divine realm trembling as the blacksmith god Vulcanus went into a rage over the terrible destruction of the city dedicated to him.
“…My entire soul is aching.”
Perhaps because I had intervened a bit too forcefully and consumed too much faith at once, I was complaining about the pain in my soul when I turned my attention to my divine realm.
There, in the middle of a grassy park, lay the Minotaur ‘Hugo’ enjoying a sunbath, and I smiled contentedly at the sight.
In truth, discovering the valiant Minotaur ‘Hugo’ was purely a product of chance.
When I descended upon the airspace of the city dedicated to Vulcanus, intending to resurrect those who had died there with temporary bodies to grant them the joy of revenge.
I happened to read about a slave rebellion that had occurred in this city in the past.
And when I discovered that the soul of the Minotaur, who could be considered the mastermind of that slave rebellion, was wandering aimlessly through the soul realm (divine realm), I retrieved it.
“Hmm… what would be best?”
As I was contemplating whether to make him an Angel of Avenge or an Avatar of Avenge, I suddenly realized it didn’t matter if something went wrong.
Since it wouldn’t be a big problem even if I wasted it, I decided to try creating a type of servant that doesn’t appear in the game as an experiment.
This succeeded brilliantly, resulting in the birth of the current giant Minotaur angel.
Divine servants are typically classified into three major categories.
The first classification includes cases where beings that already exist—such as angels, demons, or fallen angels—are made into servants.
Good gods take angels, evil gods take demons or fallen angels, and those who don’t fall into either category can take various unique types from spirits and fairies to magical beasts (beasts with magical abilities) as their servants.
Usually, this option is preferred because failures often occur when attempting customization with amateur skills, and
the total resources are greater compared to custom servants, making many aspects impossible to recreate through customization.
Moreover, in the game, these beings have many unique characteristics specific to their type, making them preferred. So if you’re not confident, it’s not a bad idea to simply take existing beings as servants.
The second classification consists of servants created by separating a portion of the god’s soul or divinity.
These servants, commonly called customized servants, when created through the customization of experienced players, can have synergies between their characteristics and skills that reach their peak, making them worthy of being treated as one rank higher in specific fields.
But conversely, if an inexperienced person attempts this, they’ll only create a mediocre servant that’s neither here nor there. Moreover, these second classification servants have a fatal flaw—
No matter how many you produce, they don’t increase your power.
If you create angels from the first classification using faith, it’s a kind of act that consumes faith to strengthen the god…
But creating servants of the second classification is merely an act of splitting your own power.
Of course, servants created this way can be easily summoned by believers and are suitable for flexible responses, so it’s hard to say they’re completely useless, but they fall a bit short compared to other classifications.
And the grand final third classification of servants are those created from the souls of mortals that I’ve been using well, like Blood Warriors or Angels of Avenge.
You can either make them servants with their original specs like Blood Warriors, change the race of the soul to make them servants like Angels of Avenge, or ‘ascend’ the soul as a custom servant like Avatars of Avenge.
These third classification servants, with the most flexible and diverse methods, possess excellent bypass abilities, such as allowing me, an evil god who cannot create angels, to command ‘angels’ of revenge.
But even this third classification, which is good for using loopholes, has its limitations, one of which is putting multiple races into a single entity.
If they were to coexist, the synergy between them would be beyond imagination, creating serious potential for balance collapse, so it’s completely blocked in vanilla Dungeons & Adventure unless you’re using mods, but…
“Oh? This actually works?”
When I experimented on the Minotaur ‘Hugo’ as a test, it yielded excellent results.
A Minotaur, considered to have the best close-combat physical prowess among the sub-races classified as Humanoid (human), combined with a Mist Giant, a spec monster with top-tier raw stats and HP due to size bonuses.
With the addition of angelic traits to provide the lacking magic resistance and various utilities, the current giant Minotaur ‘Hugo’ was born.
However, it seems impossible to apply this fusion of multiple races to everyone.
When ordinary souls can barely withstand just changing their race, creating a single entity with multiple races is burdensome beyond imagination.
At minimum, a mid-tier soul is needed just to attempt combining two races of the same classification, and
even with a heroic soul like Hugo’s, attempting this fusion all at once would obviously cause the soul to collapse.
Moreover, the fusion experiment applied to Hugo involves combining three races from completely different classifications.
His original race, a type of Humanoid, while simultaneously being a Minotaur, one of the Beastmen, a subcategory of Humanoids.
An Angel, a type of Outsider—higher-dimensional beings where souls and bodies from different dimensions become one, typically including demons or outer gods.
And a Mist Giant, a high-ranking giant known for its large build and excellent physical abilities, from the Giant classification which separately categorizes large humanoid races like ogres, trolls, and various giants.
It’s strange that Hugo overcame the combination of three completely different classifications just by proceeding slowly,
even my army’s commander-in-chief, Rael, isn’t yet capable of withstanding the fusion with another race.
Anyway, apart from Hugo ascending through this gradual fusion process and becoming my new servant—
BOOM BOOM BOOM BOOM BOOM…!!!!!
The rage of Vulcanus, who despite qualifying to be a top-tier god, remained a high-tier god due to the checks from other pantheon chief gods—of course, he also checks other pantheon chief gods—was beyond imagination.
“Wow… it’s still vibrating.”
To use a metaphor from the real-world Greek-Roman mythology that inspired him, it’s like Athena witnessing the complete destruction of Athens, and his anger is causing mild vibrations throughout the divine realm (soul realm).
Obviously, if I were to confront him head-on, my skull, still that of a low-tier god, would be shattered by the hammer wielded by the high-tier god Vulcanus, destroying my soul…
Yet I’m not worried about retaliation from the high-tier god Vulcanus.
That’s because there’s virtually nothing Vulcanus can do to me right now.
In the divine realm, also called the soul realm where my divine territory is located, the very concept of space is completely different from the ordinary material realm of reality.
Last time, I was able to locate the territory of what is now my avatar, the wolf god, only because of Bjorn, a rare case who was once an apostle, then forcibly abandoned, and is now my apostle.
In this mysterious space that constantly writhes, expanding and contracting in real-time, finding a specific god’s realm without any guide is as fantastical and impossible as circumnavigating the world on a raft.
Therefore, when attacking another god, one usually does as I did—consuming their own faith to destroy the god’s base and be done with it…
But how would they know where this place is?
To put it extremely, Vulcanus, as angry as he is, would probably want to descend in his true form right now and attack my Revenge Cult,
but isn’t the advantage of being an evil god that it’s easy to hide one’s base?
So apart from sending a message to Gracchus to be a bit careful with his behavior, I can rest easy.
Well, separately from that, methods to block gods by covering the sky have probably been countered by now,
and countermeasures likely developed, so I probably can’t use that anymore… but it was a method I didn’t care much about anyway.
That technique was only meant to be used temporarily and then discarded; even in the original game, it’s standard for countermeasures to emerge after using such tricks two or three times.
Therefore, I’m now focusing more on the treatment of the slaves rescued from that industrial city.
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