Ch.33″The event continues on.”
by fnovelpia
After inspecting all the facilities in the base like that,
I finally checked the objective of the “Main Quest” that the damn status window bro gave me right after I fell into this world.
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<Main Quest: Settle within the top 3 ranks in the overall game ranking>
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And after seeing that objective, I decided to check my status window again…
No, I decided to check the fleet’s status window to see what my current ranking was.
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Icarus Fleet
Commander: Icarus
Fleet Size: 79 points
Overall Ranking: 23,981st (↑4,553)
Pirate Ships Destroyed: 195 (Details OFF)
PVP Victories: 1
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The moment I saw that status window(?),
I felt the bubbly thought rising that maybe I should just give up on the main quest.
I mean, how much effoooort would I need to go from 23,891st place to 3rd?
Granted, by winning my first accidental PVP match with ease, I had shot past thousands of players who hadn’t competed at all.
My ranking had skyrocketed by thousands of positions in an instant.
But isn’t that common in gacha game rankings?
Since the majority were just “bonsai” users and accounts,
It’s more surprising that there were only 4,553 people above me who hadn’t even participated in PVP.
With that thought, I leaned back in my commander’s chair and started adding thought upon thought.
-Creeeeak.
‘Let’s see, what means do I have to raise my ranking…?’
And at the end of this line of thinking, there was only one conclusion:
The only way was to mass-eliminate pirates through the pirate-related event that all users, including myself, were currently participating in.
The problem was whether the “points” earned through this event would provide meaningful help in raising my ranking.
After all, the pirate attacks were happening simultaneously to “all users” in common.
I already knew that killing all the incoming pirates wouldn’t make a big change in the rankings right away.
The story sounds strange, but to put it simply, even if I killed all the incoming pirates,
That would only maintain my ranking.
For a real upward trend, I needed something else beyond that.
The problem was that this game’s ranking calculation method was quite stupid.
The ranking was determined by how many enemies you killed and how quickly you killed them during events like this,
As well as how many “victories” you achieved through PVP.
The issue was that less than a month ago,
The game company that kidnapped and imprisoned us in this game unknowingly revealed that they still sucked at management.
I mean, does it make any sense to end the first phase of an event early because there weren’t enough pirates?
At least after that…
“Commander, pirates are attacking again!”
“…Perfect timing. Include the newly recruited cruiser for some leveling.”
“Yes, Commander!”
As Jessica just reported, there were no more incidents like “event stopping due to lack of pirates,”
Showing that they’d stopped being so “unreliable.”
But once doubt takes root, it doesn’t easily disappear.
And given the event structure, it was difficult to distinguish purely by “number of ships destroyed = killing score.”
As mentioned above, rankings were determined by “how quickly” you processed a predetermined number of enemies.
Without extreme efficiency and luck from the beginning, it was nearly impossible to aim for the top rankings.
As for PVP, which seemed like it could make your ranking jump dramatically…
The pressure was so extreme that it made you understand why this damn game made PVP “victories” have such a big impact on rankings.
And it wasn’t just me who felt this way; other users seemed to feel similarly.
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-[Ugh, PVP is too stressful, what should I do?]
-[Are you new to this game?]
-[Yeah]
-[Then don’t do PVP, you’ll get screwed]
-[There’s a reason old-timers tell newbies not to do PVP. Even veterans struggle with it, so it’s dangerous for newbies]
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In the chat window I had open beside me, when a newbie started whining about how difficult PVP was,
Other veteran players rushed in to warn them that yes, it was dangerous.
Just like that Melon guy or whatever his name was that I recently destroyed.
Since it was literally a game where you could lose everything and have your mental state shattered,
The pressure was so intense that users preferred to form alliances for stable growth rather than engage in PVP,
And then aim for the endgame later—that was the general meta.
Of course, if you got lucky with gacha…
For example, among SSS-rank superhumans, there were those who had poor combat abilities but
Increased the speed of technological development and advancement,
Or increased fleet capacity according to level,
Or “totem-type” characters that gave a kind of “buff” to the entire fleet and superhumans.
If you drew one of these with an extremely rare probability,
You could play creatively beyond the existing meta, regardless of alliances.
In fact, when I was spending money heavily in the past,
Thanks to the help of a support-type superhuman I obtained that way, I once reached as high as 5th in the rankings.
But excluding such pure luck, the only practical means for users to raise their rankings was
PVP, which at best gives you as much as you lose, and at worst results in a Pyrrhic victory.
So rather than fighting and losing their fleet and superhumans and having their mental state shattered,
Most users preferred to form alliances with reliable players from the beginning,
And aim for safe growth, even if it was slower.
And unfortunately, since I was a case of someone who quit the game once and came back,
Unlike others, I had no proper connections and was forced to play solo.
Above all, as evident from how I was using the nearby resource areas like an octopus,
There were hardly any users around, so I couldn’t form an alliance even if I wanted to.
‘I’m lonely…’
Anyway, as I organized my thoughts while watching the pirates attacking the base turn into c/o/r/p/s/e/s through the command center’s observation window,
I freshly realized that entering the “top 3 rankings” required by that main quest
Might be virtually impossible for me.
And it seemed I wasn’t the only one thinking this way.
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Title: Is this main quest really meant to be completed?
Author: Anonymous
Content: [Quest screenshot]
So with a limited number of pirates coming in, are they trying to make users fight each other through PVP somehow?
They already made PVP stupidly designed and difficult to fight, and now they’re trying to push users into it? The level of this is really f***ing ridiculous
They should either make it high-risk high-return, or low-risk low-return
It’s f***ing annoying that these bastards who made PVP always high-risk low-return
Believe that pushing users like this will revitalize it, it’s so f***ing stupid
Comments
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When even the first post visible upon entering the community gallery was criticizing the game company’s stupid policies, you can imagine how bad it was.
I nodded my head vigorously in agreement as I read such posts.
But the moment I lowered my gaze to the comments,
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Comments
-[But why are people saying not to do PVP here?]
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When an obviously innocent newbie question was posted,
I was truly amazed to see veteran players immediately take over the gallery, rushing in like they were in heat to stuff all kinds of information into the clueless newbie.
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