Assassin

    Assassin.

    Unlike raids, subjugation battles immediately start with the boss fight, skipping the mob section.

    Plus, there’s only one boss. You can have a quick and easy boss battle.

    ‘Is this even possible…?’

    BaeDdeopGae stared intently at the party window visible next to his field of vision.

    4 Assassins, 2 White Mages, 2 Knights.

    Looking at the party list in the party window, he felt breathless.

    The 4 Assassins-Grim Reaper, Killer, Assassin, and Stabber-all have different jobs and synergies, so he could understand that…

    But the 2 White Mages and 2 Knights were making him dizzy.

    There are no system penalties, but there are many disadvantages in terms of synergy and skills.

    First of all, the same skills don’t stack.

    For example, if the first White Mage gives a party member a 10% damage reduction buff, and the second White Mage gives the same buff, it doesn’t add up to 20% damage reduction; it just refreshes the duration.

    The same goes for the Knight’s 5% damage increase synergy on the target.

    Using it with two Knights doesn’t increase the damage taken by 10%; it just refreshes the debuff.

    In other words, the efficiency is very, very low.

    Even a normal Knight, even if it’s a try, would never fail to refresh the synergy.

    Moreover, a top-tier Knight would never miss it.

    Usually, the synergy for each job is about 3% on average. That means 2 White Mages and 2 Knights are about 6% weaker than other parties.

    Saying it’s 6% is one thing, but when combined with other synergies, the difference is almost close to 10%.

    In a situation where you can clear or fail by a 1%, no, even a 0.1% difference, you’re starting by throwing away 10%?

    BaeDdeopGae, who had cleared countless raids and subjugation battles in LEORE, himself couldn’t quite understand it.

    And that was the same for YeSol, the command center of the Munchkin Cat Guild and raid group.

    ,Uhm… I’m a little worried.”

    -Arang must have gone crazy after finally starting school

    -No, is this job duplication for real?

    -2 White Mages? 2 Knights? Even though the boss is fixed in the center

    -But it’s not like they’re going to keep going with this; they can change it if it doesn’t work, right? Isn’t that why they made a guild-style raid group anyway?

    -That’s true, but the problem is that it seems like they’re wasting time at the beginning

    -No, how do you know that?

    -Basically, overlapping jobs has never been beneficial

    The fans who were hoping that the Munchkin Cat raid group would get the first clear this time didn’t understand Arang’s choice.

    Even so, a duplicate job with overlapping synergies and no benefits.

    But Arang thought differently.

    ‘A 10% difference isn’t that big.’

    If you perfectly remember all the mechanics without missing a single one and can deal damage without making a single mistake, then a 10% difference would be very, very big.

    But right now, the most important thing is survival and how many mechanics you can see.

    Arang had seen the boss gameplay video that was being shown on the live broadcast, even though it was very short, and Arang’s extrasensory perception had seen and grasped a lot even in that short time.

    Arang was sure.

    That this job setup was the best choice right now.

    And it didn’t take long to prove that Arang’s choice was correct.

    ‘Plus, no one realizes why 4 Assassins are OP. I need to make them realize that 4 Assassins are good.’

    Two days into the first clear run.

    Many raid groups were stuck on a mechanic.

    It would take a long time to explain, but simply put, everyone has to gather together and then move from exactly where they are to the opposite side while solving the mechanic.

    The problem is that, as explained above, you have to go while solving the mechanic.

    That mechanic is the boss’s root attack.

    With indiscriminate attacks, the standard strategy is to place the tank close to the boss, and then place the dealers and healers behind the tank in that order, so that everyone moves as one.

    The problem is that the boss’s attack isn’t simple.

    Even if it’s an indiscriminate attack, if you attack the center of the boss, the tank can just take the hit in front.

    But it’s literally a root attack.

    Not only does the attack extend from the boss, but roots also randomly sprout from the ground and attack.

    It’s literally an indiscriminate attack, so if the healing is even slightly insufficient, or if you make a mistake, or if the line with the tank isn’t aligned while dodging, you die.

    The problem is this mechanic. Not even one person can die.

    Even the Mead raid group, the strongest in LEORE, where Reina is, had a hard time getting used to this mechanic.

    “This is quite tricky.”

    “Yeah. The tank and dealers are fine, but the healer’s role is too difficult.”

    Even Reina, who was playing a Sorceress with overwhelming mobility, found the mechanic quite tricky.

    First of all, the Sorceress’s movement skill moves to a place that exists in the field of vision, so it can’t be used if it’s blocked by the boss in the middle.

    Even if you use it, it’s useless if other party members die.

    All the raid groups were stuck here, thinking about what method to use to safely pass this mechanic.

    Currently, they only manage to pass this mechanic about 2 times out of 10 tries.

    Indiscriminate attacks.

    The randomness was too severe, making it too difficult to respond.

    ==

    “Huh…”

    BaeDdeopGae was dumbfounded that the mechanic, which anyone could see was the most tricky and difficult in this subjugation battle, was being solved without doing anything, just with a few words from Arang.

    ‘Was Aring thinking about this when she planned it this way?’

    4 Assassins.

    Grim Reaper, Killer, Assassin, Stabber.

    All of them are jobs with a lot of mobility, and their mobility tier is quite good.

    But the mobility synergy of these jobs created an unbelievably good synergy.

    Assassin. They can leave a mark in the place they want and teleport to that place at the desired timing.

    Stabber. They can leave a mark on the entity they want and teleport to that place at the desired timing.

    Grim Reaper. They can teleport to the shadow they want at the desired timing.

    The synergy of these three shows an unbelievable synergy in this mechanic.

    First, before the mechanic starts, the Assassin leaves a mark on the opposite side of the gathering place and joins the main force.

    When the mechanic starts, the Assassin first moves to the safe zone on the opposite side with their movement skill.

    Then the Stabber follows by teleporting to the mark they left on the Assassin, and the Grim Reaper teleports by riding the shadow that automatically appears on the opposite side because the Assassin and Stabber are there.

    Then, 3 dealers go to the safe zone immediately within 1 second of the mechanic starting.

    And what’s important here are the 2 Knights and 2 White Mages.

    This is simple.

    The Knight’s most trademark skill, Cover. It’s a skill that designates a party member and takes the attack for them.

    The 2 Knights stand in place and use the Cover skill on each of the White Mages.

    The White Mages just run straight to the safe place.

    Unlike the situation where they originally had to heal the entire party, the dealers are already in the safe zone, and their health isn’t decreasing thanks to the Knights, so they only need to look at the tank.

    It becomes a situation where they only need to take care of one tank each.

    ‘And to think they’d use Rescue like that. Arang’s mechanic solution is really crazy. How does a 16-year-old come up with such ideas?’

    Even if the healers only have to look at one tank each, it’s still quite difficult to heal because they also take the healer’s damage, so they made the tank not move for that reason.

    Originally, they would be busy running with the party members, but if they stop, they can use a skill that increases defense instead of being able to move.

    So, even though they receive the healer’s damage along with the original damage, they take less damage.

    When she first heard this story, SoonChu said to Arang.

    “Arang-ah. It would definitely be okay, but as time goes on, the damage will get stronger and you won’t be able to withstand it and die, so you’ll have to go to the safe zone eventually.”

    “Just a moment, SoonChu-unni.”

    “Pinku-ya, why?”

    “We’re White Mages, you know.”

    “Ah-! Rescue.”

    “That’s right. The Knight takes less damage with a skill that has high defense instead of being able to move, and the White Mage moves about halfway and uses Rescue. Repeat that, and the White Mage arrives at the safe zone and uses Rescue. Then everyone can get to the safe zone comfortably.”

    YeSol, who realized something strange in Arang’s briefing.

    “Wait a minute. Even if you do that, Arang-ah, what are you going to do? The other dealers teleport with their movement skills, and the Knights and White Mages move like that, but what about you, who has to move directly without a teleport skill?”

    “I’ll just run hard and go.”

    “Huh?”

    YeSol was flustered by Arang’s words. But the raid members who remembered Arang’s crazy antics from the last subjugation battle smiled.

    Because they remember Arang’s crazy performance, where she did everything-the boss’s attacks, mechanics, and attacks-without vision.

    Arang’s performance that no one can follow.

    ==

    [LEORE Gallery]

    [Breaking! The Munchkin Cat Guild is currently in 1st place]

    (Screenshot of passing the mechanic without anyone dying)

    (Screenshot of continuously solving the mechanic 100%)

    ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ

    No, this 4 Assassin 2 White Mage 2 Knight is OP?

    I thought it was hopeless when I first saw it, but the 4 Assassin synergy is crazy ㅋㅋㅋㅋㅋ

    [Comments]

    -lol I was speechless when I first saw it

    -Is that all it takes for 4 Assassins to be right ㅋㅋㅋㅋ

    -2 Knight 2 White Mage looks so good ㅋㅋㅋㅋㅋ

    ㄴWTF is it my eyes that make it look practical?

    ㄴNo ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ I also think it looks damn useful

    [Princess’s Performance]

    (Appearance of parrying indiscriminate boss attacks while running)

    (Appearance of arriving at the safe zone without getting hit even once)

    ㅋㅋㅋㅋㅋㅋㅋㅋ It’s absurd no matter how many times I watch it.

    How good does your physique and senses have to be to do something like that

    [Comments]

    -She’s just 넘사벽 [NeomsaByeok – insurmountable], she’s just on a different level, she’s just superhuman

    -She even did it blindfolded last time, so if she can see, it’s just a piece of cake ㅋㅋㅋㅋ

    ㄴㅋㅋㅋㅋㅋI was really speechless back then. She was attacking, dodging, and doing mechanics without even being able to see, she’s just an alien

    -The person with such skills is actually a 16-year-old middle school student? It’s impossible not to like her


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