380. Daily Life (4

    380. Daily Life (4)

    Before raiding, the most important thing is to regain my skills.

    Even though my body is normalizing and my peak is rising as I gain weight, it literally means the peak is rising, but I can’t keep producing that peak.

    Considering my current state, I’m slightly below the middle point between the highest and lowest points.

    I’m readjusting my senses through multiple battles, but my parrying success rate is still not high.

    In the past, my parrying success rate was over 90%, but now it’s about 50%.

    The problem is that with a success rate of about 50%, it’s more beneficial not to parry.

    The risk of failing a parry is quite significant. The parrying success rate must be at least over 80%.

    You might ask, if a high parrying success rate is so useful, why don’t other users use it?

    Other users don’t attempt to parry constantly like I do.

    Other users parry with perfect timing, predictable attacks, and in the best situations.

    If you succeed in parrying, the damage from that attack disappears, and stamina decreases less.

    The benefits you can gain from this are significant.

    One skill to reduce the tanker’s damage.

    One skill for the healer to heal.

    Looking at it this way, it doesn’t seem like much, but if you delve deeper, there’s quite a lot.

    If the tanker saves one damage reduction skill, they can be hit less painfully in the next attack, and they can attack more during the time they don’t use the skill.

    The healer can also attack while saving a healing skill.

    What’s difficult in raids is managing healing resources.

    No matter how well you do everything else, if you can’t heal well, you’ll be wiped out in the raid, and the sense of security that comes from saving one healing resource is on a different level.

    Having healing resources means having insurance.

    That reduces the burden on the dealer as well.

    No matter how strong and fearless you are, if your health is low, you’ll unconsciously move more passively.

    This is an unavoidable instinct for dealers.

    Unless your health is full, you’ll unconsciously become more cautious, and that caution reduces the time you have to deal damage.

    If you try to replenish your health in an uncertain situation, both the dealer and the healer will rush, increasing the chance of an accident.

    So, it’s usually good to fill the dealer’s health to 100%, even if it’s not necessary.

    Skill allocation is very important in raids.

    Therefore, it’s important to get through the next situation with as few resources as possible.

    The difference between parrying even once and not parrying becomes greater as time goes on.

    Of course, it may be designed to be cleared without parrying at all, but the more you succeed in parrying, the easier the raid becomes.

    So, the party thinks about when they can parry.

    Originally, I just parried every attack that came at me, but if I tried to parry in the current situation, I would become a dealer who sucks the healer dry, rather than benefiting the party.

    ,It’s been a while since I fought Arang-irang.”

    ,Thank you for helping me practice today, Bae-deopgae-unni.”

    ,”Hehehe. I can listen to anything Arang says. Plus, it’s not free. Okay, shall we go?”

    ,”Okay.”

    Our party is probably the only one that can practice with a raid boss.

    To be precise, it’s someone with similar specs to a raid boss, but our party is the only one with a world-class job right now.

    Hidden or world-class jobs are useless in raids, but they’re great for practice.

    Bae-deopgae, who split the space, took out the power of despair, and wrapped it around her body, transforming her appearance in an instant like my Demon King.

    When she’s serious like that, she’s really pretty and cool, but she becomes a bit ditzy when she opens her mouth.

    Still, her Grim Reaper skills are top-notch.

    Unlike Bae-deopgae, I didn’t use the power of despair.

    Because in the end, I have to do it with the basic job, Sword Master.

    ,”I’ll start!”

    Bae-deopgae disappeared into the shadows with a *maro*, and I closed my eyes and sensed all the sounds around me.

    As soon as I heard the sound of rushing through the air from above, I moved my body slightly back to avoid it.

    The scythe cut through the air and stuck into the floor, but she immediately twisted the scythe and pulled it inward.

    An attack only possible with a scythe. In an instant, I was within the scythe’s attack range.

    *Kwang!*

    I raised my sword to block it, but because it was just blocking and not parrying, the stat difference was so great that I was pushed back.

    I raised my sword to block the next attack.

    ==

    ,”Arang-a, aren’t you gradually giving up on being human?”

    After practice, I’m in the guild house living room, lying on the bed with Deopgae in my arms, watching the recording of the practice we just had to see if there were any shortcomings or areas to improve.

    ,”No. I haven’t reached the level I want yet.”

    ,”How far are you trying to go, Arang-i? Unni is getting scared.”

    ,”My parrying failure rate is too high these days.”

    ,”From the start, the idea of attempting to parry alone is already 넘사벽 [Neomsa-byeok – an insurmountable wall]. Plus, your success rate is low.”

    ,”The way I see it, parrying will get nerfed because of Arang-i, and I’ll bet my hand touching Arang-i’s belly on it.”

    I thought, ‘Surely they wouldn’t nerf it just because of me,’ but there’s already a precedent.

    Sword Master.

    It was a job where the next attack dealt additional damage if you parried.

    The damage varied greatly depending on how much you parried in battle.

    Before I appeared, Sword Masters usually parried about 3-6 times in raids or subjugation battles.

    Ordinary users do it 3 times, and skilled ones do it about 5 times.

    Even those 3 times are possible because skilled Soma users upload guides on the easiest parts to parry.

    The damage difference between a user who parries 3 times and a user who parries 6 times is almost 30%.

    Of course, this is assuming that the damage is exactly the same in parts other than parrying.

    In that situation, I used it more than 20 times by default in raids, so I was dealing almost twice as much damage as other Somas.

    Originally, even in Leore, I felt like they were intentionally creating and managing the timing for parrying when creating raids, but when I forcibly parried all the other attacks, I overwhelmingly exceeded the standards that Leore had set.

    Honestly, even I thought they had to nerf it.

    But deleting the identity of parrying was honestly too much.

    ,”Arang-a, what kind of raid do you think it will be this time?”

    ,”There’s not enough information. Will it be related to the 5th World?”

    ,”Wouldn’t that be a little strange then? We’re from the 5th World, so a 5th World raid.”

    ,”Usually, the main quest and the raid don’t have much story intertwined, right?”

    ,”That’s true, but wouldn’t that be too lame? There’s a system AI…”

    ,”Then, isn’t it something like that? The enemy of my enemy is my friend. Something like that.”

    ,”So, something more dangerous than the administrators appears?”

    ,”That’s it!”

    ,”That would be the most common story. But is there something like that?”

    ,”Why, before we merged servers, there was the Bug Legion. The boss that Arang-i turned into.”

    As soon as I heard that, I nodded.

    When I started Leore, it was the Cordyceps season.

    Until I reached the level cap, it was similar to a normal RPG game. Goblins, orcs, wolves, and monsters like that appeared.

    But after reaching the level cap, I suddenly started going underground, and monsters infected with Cordyceps started appearing, and I could see the taste of Leore’s director, Mr. Kim Ji-hoon.

    ,”Honestly, I almost quit back then!? I already hate bugs, but it became an even more terrible bug, and when that bug died, an even more hideous bug popped out!!! Ugh… I still get goosebumps just thinking about it.”

    Even though I like creature movies like Alien, it was a really maniacal monster design to the point where I wondered if it was okay.

    ,”I was thinking of quitting Leore because I hated seeing that kind of thing all day long? But when I saw Arang-i, I thought, ‘This is it!'”

    ,”But didn’t that monster eventually come from the 5th World too?”

    ,”Did it…?”

    ,”I don’t remember.”

    ,”Right.”

    I was going to talk about Leore’s story, but neither of us is very interested in the story, we just watch it like water flowing, and we’re specialized in combat, so even if we want to talk about the story, it just gets cut off in the middle.

    Deopgae and I mostly watch Leore’s story on RyuTube.

    ,”Arang-a, when can I go visit you?”

    ,”Ah, that’s probably possible now.”

    ,”Really!?”

    ,”Yeah. I’m even taking half-baths and eating food, so I guess I can have visitors.”

    ,”Ooooo…! Is it finally unlocked!?”

    ,”The word ‘unlocked’ is a bit strange…?”

    ,”The day is finally coming when I can touch Arang-i’s belly in reality again!!!”

    At Deopgae’s words, I shuddered for a moment.

    ,”Arang-a?”

    At Bae-deopgae’s words, memories of Bae-deopgae stroking my belly in reality until now came to mind, and as soon as I imagined what would happen if I were subjected to that in my current state, I got goosebumps all over my body.

    ,”Uh…? A, Arang-a!? Are you okay!?”

    ,”Uh, uh… Ugh, I’m okay.”

    ,”Are you really okay!? Should I contact Anna-unni!?”

    ,”I said I’m okay!”

    I couldn’t say that I felt it just from the imagination, so I just punched Deopgae in the face.

    ,”*Eugek*.”


    0 Comments

    Heads up! Your comment will be invisible to other guests and subscribers (except for replies), including you after a grace period.
    Note
    // Script to navigate with arrow keys